Showing posts with label Top 10s of All Time List. Show all posts
Showing posts with label Top 10s of All Time List. Show all posts

Tuesday, August 20, 2013

My Top 10 PC Games of All Time

10.) Halo: Combat Evolved PC

In a desperate attempt to keep a conquering alien race called the Covenant from finding Earth, you--a cybernteically enhanced soldier representing the peak of human military evolution--and a ragtag group of Marines flee to a distant uncharted system where you unexpectedly stumble across Halo, an enormous alien artifact in orbit between a gas giant and its moon. Your objective: Uncover Halo's horrible secret, and destroy mankind's nemesis - the Covenant. [Microsoft]

9.) Deus Ex: Human Revolution

The game is set in 2027, 25 years before the first game in the series, at a time when multinational corporations have grown in power beyond the control of national governments. The game follows Adam Jensen, the newly hired security director at Sarif Industries, a growing biotechnology firm. After terrorists brutally attack Sarif's Detroit-based headquarters, the mortally wounded Jensen is forced to undergo radical life-saving surgeries that replace large areas of his body with advanced prostheses. Returning to work, he becomes embroiled in the global politics of the human enhancement movement in the search for those responsible for the attack. A central theme to the game is the rise of corporations in globalization, espionage, human survival, poverty, and the ethics of advancing humans with artificial replacements for body parts. (Source: Wikipedia)

8.) Dragon Age: Origins

BioWare has described Dragon Age: Origins as being a "dark heroic fantasy" story told on an epic scale with mature themes.

The game is set in Ferelden, one of several countries that makes up the mythical continent of Thedas. The game opens with an animation which details the origins of demonic creatures called the darkspawn, that dwell within the Deep Roads, an underground highway system created by the dwarves long ago, deep beneath the surface of Thedas. Every few hundred years, the darkspawn swarm the surface world in a movement known as a Blight. Beginning with the first Blight, Thedas relied on the legendary order of warriors known as the Grey Wardens to drive the darkspawn back. Dragon Age: Origins begins on the eve of Thedas's fifth Blight.

The player begins the game by completing one of the six origin stories corresponding to the race and background of the character he or she created upon choosing a new game; the choices are Human Noble (for Human Warriors or Rogues), Magi (for Elven or Human Mages), Dalish Elf or City Elf (for Elven Warriors or Rogues), Dwarf Commoner or Dwarf Noble (for Dwarven Warrior or Rogue). The origin section introduces the players to the mechanics of the game and the fictional world through a personalized context. The origin story determines the biography of the character and how NPCs react to the player for the rest of the game. For example, elves are often viewed as second class citizens by humans, while mages are treated with suspicion and fear, while the human noble is treated with respect. While exploring Ferelden, the player will be presented with the opportunity to partake in numerous side-quests to flesh out the Dragon Age mythology, acquire powerful equipment, and earn experience points. Potential companions with their own special combat specialties and back-stories will also present themselves and offer to join the player's quest. (Source: Wikipedia)

7.) Diablo

The game starts when the player's character arrives in Tristram. The labyrinth under the Cathedral descends from a simple dungeon to catacombs to the dark caves and finally the fiery pits of Hell itself, each full of the undead, monsters, and demons. Leoric has been re-animated as the Skeleton King, and the hero must kill him so he can be released from his curse. The hero must also kill Archbishop Lazarus, and eventually fight Diablo himself.

At the end of the game the hero kills Diablo's mortal form, leaving Diablo trapped in a soulstone once again. The hero then drives the soulstone into his own skull in an attempt to contain the Lord of Terror. Diablo II continues the story, with Diablo having possessed the warrior hero who killed him. (Source: Wikipedia)

6.) Star Wars: Knights of The Old Republic

The story takes place approximately 4,000 years before the rise of the Galactic Empire. Former Jedi Darth Malak, a Dark Lord of the Sith and Darth Revan's former apprentice, has unleashed a Sith armada against the Republic. Malak's aggression has left the Jedi scattered and vulnerable; many Jedi Knights have fallen in battle and others have sworn allegiance to Malak and Revan.

The game opens with the player's character—the player can choose a face and be male or female (canonically a male)—awakening aboard the Republic ship, Endar Spire, which is under attack by Malak's forces. The player's character gradually gathers companions and pieces together their past while attempting to stop Malak. While taking refuge at the Jedi Academy on Dantooine, the player's character learns to be a Jedi, discovers a "Star Map", and learns of the "Star Forge", the probable source of Malak's military resources. The player's character and their companions search planets across the galaxy—Dantooine, Manaan, Tatooine, Kashyyyk, and Korriban—for more information about the Star Forge. Through the course of their travels, the player will eventually discover the character's true identity - the brainwashed Darth Revan, whom the Jedi Council on Dantooine took in and subjected to memory modification so that he would no longer be a threat to the galaxy. Darth Revan had been injured when attacking a Republic planet because Darth Malak turned his guns on his former master. Because Bastila Shan was aboard Revan's ship with a Jedi strike force, she was able to heal him and bring him to the Jedi Council on Dantooine. Her actions lead to the force bond between her and Revan, which plays a role later in the game. (Source: Wikipedia)


5.) Starcraft 2: Wings of Liberty

The campaign storyline of StarCraft II takes place four years after StarCraft: Brood War, and features the return of Zeratul, Arcturus Mengsk, Artanis, Sarah Kerrigan, and Jim Raynor. It also features new characters such as Rory Swann and Tychus Findlay. In StarCraft II, players revisit familiar worlds, like Char, Mar Sara, and Tarsonis, as well as new locations, such as the jungle planet Bel'Shir and New Folsom. The Xel'Naga, an ancient space-faring race responsible for creating the Protoss and the Zerg, also play a major role in the story.

At the conclusion of Brood War, Kerrigan and her Zerg forces became the dominant faction in the Koprulu Sector, having annihilated the United Earth Directorate's Expeditionary Force, defeated the Terran Dominion, and invaded the Protoss homeworld of Aiur. However, after the conclusion of Brood War, Kerrigan retreats to Char, despite having more than enough power to crush all remaining resistance in the Koprulu Sector. In the four years leading up to the events of StarCraft II, she has not been seen or heard from by any of the other characters.

Arcturus Mengsk has been left to rebuild the Dominion, and is consolidating his power while fending off harassment from rival Terran groups. Mengsk has become power-hungry, declaring Jim Raynor an outlaw and showing little desire to protect or aid the colonies under his jurisdiction. Valerian Mengsk, a character introduced in the novel Firstborn, will play an important role in Dominion politics, due to his position as heir apparent to the throne. Meanwhile, Jim Raynor, whose role in the events of StarCraft and Brood War has been marginalized by the media under the Dominion's control, has become a mercenary who spends his free time drinking in Joeyray's Bar. Chris Metzen, Vice President of Creative Development at Blizzard, has emphasized that by the events of StarCraft II, Raynor has become jaded and embittered by the way he was used and betrayed by Arcturus Mengsk. Other new characters to the series include Tychus Findlay, an ex-convict and marine who becomes a member of Raynor's crew, and Matt Horner, Raynor's second in command, a character originally featured in the novel Queen of Blades.

Following the fall of Aiur and the death of the Dark Templar matriarch Raszagal, the Protoss have retreated to the Dark Templar homeworld of Shakuras. There, Artanis, a former student of Tassadar, is trying to unify the Khalai Protoss and the Dark Templar, who have nearly separated into warring tribes as a result of centuries of distrust. Zeratul, tormented over the murder of his matriarch, has disappeared to search for clues to the meaning of Samir Duran's cryptic statements regarding the Protoss/Zerg hybrids in Brood War's secret mission "Dark Origin". (Source: Wikipedia)

4.) Fallout 3

Fallout 3 takes place in the year 2277, 200 years after a war over resources that ended in nuclear holocaust in 2077. The setting is a post-apocalyptic, retro-future, covering a region that includes Washington, D.C., Northern Virginia and parts of Maryland. The game's landscape includes war-ravaged variants of numerous real-life landmarks such as the White House, the Jefferson and Lincoln Memorials, Arlington National Cemetery and the Washington Monument. The area that the game is set in, known in-game as the Capital Wasteland, holds a number of small settlements of the descendants of survivors from the Great War. Many inhabitants were killed during the nuclear holocaust and the Wasteland is now little more than a barren land nearly devoid of healthy water, food, plant and animal life due to the extreme radiation levels. However, there is a small settlement in the north part of the Capital Wasteland where plant life is abundant.

The player begins the game inside Vault 101, where they believe they were originally born, before venturing out into the Capital Wasteland and facing its many dangers. The Capital Wasteland is home to a number of mutated species of creatures such as two-headed cattle called Brahmin, radscorpions, molerats, and mirelurks. Many of these creatures are generally hostile to the player and will attack on sight. The Wasteland and the city proper is home to several hostile groups, including super mutants, feral ghouls, raiders, slavers, mercenaries, and robots. Of note are the various Vaults—underground structures designed as shelters to protect inhabitants from the dangers of nuclear war (and also for more sinister purposes). In the Washington, D.C. area, many of the roads are blocked off with giant piles of rubble. The player can navigate around the city using a system of underground metro tunnels that connect with other locations (loosely based on the real-life Washington Metro).

Because the game takes place following a nuclear war, cultural advancements have stagnated and, as a result, the game contains a 1950s utopian theme as evidenced in-game through posters and billboards with music from the time period. This suggests that the game is meant to depict (in that time period) what the United States would have been like after World War II, and thus, advertisements and general living styles are dated back to the '50s. (Source: Wikipedia)

3.) Half Life 2

Half-Life 2 presents a dystopian alternate history of Earth, where the resources of the planet, including the human race itself, are being harvested by an oppressive multidimensional empire, known as the Combine. The game is set around the fictitious City 17, somewhere in Eastern Europe, roughly 20 years after the events of Half-Life.

During Half-Life, the scientists, including Gordon Freeman, at the Black Mesa Research Facility, accidentally caused an interdimensional instability known as a resonance cascade and later as the "Black Mesa Incident", when an experiment on an alien crystal sample went wrong. Alien creatures, such as the Vortigaunts and headcrabs, from the borderworld of Xen, flooded into the facility. Gordon fought his way through them and the government cover-up response combat units, making it to the Facility's Lambda Complex. There, the Lambda scientists helped Gordon teleport to Xen, where Gordon destroyed a large alien entity keeping the rift open. Gordon was then suddenly extracted by the mysterious G-Man, who had been watching Gordon over the course of the game. Impressed with his ability to survive against all odds, the G-Man offered him a job before placing him into stasis, which Gordon had no option but to accept.

Some time after the ending of Half-Life, the instability at Black Mesa had attracted the attention of the Combine empire, and they invaded Earth. Humanity surrendered at the conclusion of the resulting "Seven Hour War". City 17 became the home of the gigantic Combine Citadel, and Dr. Wallace Breen, the Administrator of Black Mesa who had negotiated the surrender, was appointed representative and Administrator to supervise the survivors on behalf of the Combine. Unable to breed due to a Combine suppression field, humanity matured. The Combine implemented a brutal police state of Civil Protection officers and Overwatch soldiers by recruiting and biologically assimilating humans and other species. Meanwhile an underground "Lambda Resistance" of humans and Vortigaunts, now working together, was formed, and saw Freeman as a savior who would lead them to freedom. (Source: Wikipedia)



2.) Command & Conquer: Red Alert

Command & Conquer: Red Alert takes place during an unspecified period in the 1950s of a parallel universe, which was inadvertently created by Albert Einstein as a result of preventing the horrors of World War II.

Starting off in 1946, at the Trinity site in New Mexico, the opening to Red Alert shows Albert Einstein as he is preparing to travel backwards through space and time. After his experimental "Chronosphere" device is activated, he finds himself in Landsberg, Germany, in the year 1924, where he meets a young Adolf Hitler just after the latter's release from Landsberg Prison. Following a brief conversation between the two, Einstein shakes Hitler's hand, and this somehow eliminates Hitler's existence from time - or at least, stops him from becoming the genocidal dictator known to our history - and Einstein is returned to his point of origin.

With the threat of Nazi Germany having been successfully removed from history, the Soviet Union began to grow increasingly powerful under the rule of Joseph Stalin. Had Adolf Hitler risen to power, Nazi Germany would have emerged as a force standing in the way of Stalin's own ambitions of conquest. Instead, left unweakened, the USSR proceeds by seizing lands from China and then begins invading Eastern Europe, in order to achieve Joseph Stalin's vision of a Soviet Union stretching across the entire Eurasian landmass. In response, the nations of Europe form into the Alliance, and start a grim and desperate guerrilla war against the invading Soviet army. Over the course of the game's story, the Allies and Soviets fight out a devastating conflict for control over the European mainland, in what has become an alternate World War II.

Allied ending: Following the siege of Moscow, an Allied platoon discovers Stalin buried alive in the rubble of the Kremlin. Before they begin to remove the debris from the fallen leader, General Stavros stops them. He convinces them that they saw nothing and orders them to leave the premises. Stavros then stuffs a handkerchief down Stalin's mouth before covering his head with a large stone and walking away. This outcome forces Kane - who was using the Soviet Union to get to power - and his Brotherhood underground, leading to the events of the first Command & Conquer. Alternatively, this ending paves the way to the sequel Red Alert 2.

Soviet ending: As the Soviets celebrate their victory in the newly-captured Buckingham Palace, Stalin commends the Commander for a job well done but then cynically says "I will see to it personally that you are very well taken care of." (implying he will have him/her disposed of), while drinking a cup of tea, only to suddenly realize the tea has been poisoned by Nadia. A disgruntled Nadia proceeds to gun him down as the poison overcomes his body. Following Stalin's death, Nadia tells the Commander that the Soviet Union is now under the rule of the Brotherhood of Nod, who plan to return to the shadows again and re-emerge in the 1990s, leaving the player as the puppet ruler of the USSR, ready to do the Brotherhood's bidding for "the foreseeable future". She is betrayed and shot in the back by Kane, who reveals himself to be the true mastermind.
(Source: Wikipedia)



1.) Starcraft

StarCraft takes place in a science fiction universe created by Chris Metzen and James Phinney for Blizzard Entertainment. According to the story presented in the game's manual, the overpopulation of Earth in the early 21st century has caused the international government to exile undesirable elements of the human race, such as criminals, the cybernetically enhanced and genetic mutants to colonize the far reaches of the galaxy. An attempt to colonize a nearby solar system goes wrong, resulting in humanity's arrival in the Koprulu Sector. In the distant Koprulu Sector of the galaxy, the exiles form several governments, but quickly fall into conflict with each other. One government, the Confederacy of Man, eventually emerges as the strongest faction, but its oppressive nature and brutal methods of suppressing dissidents stir up major rebel opposition in the form of a terrorist group called the Sons of Korhal. Just prior to the beginning of the game, in December 2499, an alien race possessing advanced technology and psionic power, the Protoss, makes first contact with humanity by destroying a Confederate colony world without any prior warning. Soon after this, the Terrans discover that a second alien race, the insectoid Zerg, has been stealthily infesting the surface of several of the Terran colonies, and that the Protoss are destroying the planets to prevent the Zerg from spreading. With the Confederacy threatened by two alien races and internal rebellion, it begins to crumble. (Source: Wikipedia)
 

My Top 10 Free MMORPG of All Time

Here's my Top 10 list of Free MMORPG of all time.

10.) Star trek Online

Star Trek Online, often abbreviated as STO, is a massively multiplayer online role-playing game (MMORPG) developed by Cryptic Studios based on the popular Star Trek series created by Gene Roddenberry. The game is set in the 25th century, 30 years after the events of Star Trek: Nemesis. Star Trek Online is the first massively multiplayer online role-playing game within the Star Trek franchise and was released on February 2, 2010. At launch, the game required a game purchase and a recurring monthly fee. On January 17, 2012 it relaunched with a tier of free-to-play access available. However, due to it being transferred to free to play, the game is no longer available as a retail game and can be downloaded from Perfect World Entertainment or Steam.

In Star Trek Online, each player acts as the captain of his own ship. Players are able to play as a starship, controlling the ship's engineering, tactical and science systems by keyboard/mouse or using an on-screen console. Players can also "beam down" and move around as a player character in various settings with access to weapons and specific support and combat skills relating to their own character's class. The two combat systems are intertwined throughout the game: away-team missions feature fast-paced "run-and-gun" combat, while space combat stresses the long-term tactical aspect of combat between capital ships. Both are offered in concert with the Star Trek storyline and emphasize ship positioning to efficiently utilize shields during space combat, as well as the player's away team's positioning in consideration of flanking damage and finding various weaknesses to exploit during ground combat. (Source: Wikipedia)

9.) Shaiya

Shaiya is a free to play 3D MMORPG (Massively Multiplayer Online Role Playing Game) published in North America and Europe by Aeria Games and Entertainment. In the Land of Shaiya, you must battle mystical monsters, join heroic guilds, and battle head-on against players for the favor of your Goddess. Created in 2007

In the ancient times, there was the Goddess Etain and the three races she created: the Dragons, the Nordein, and the Dumianas.

The Goddess Etain found faults in the Nordein and cast them into the soil. In their arrogance, the Dumianas questioned the Etain's power and authority. The Goddess was weakened by their disbelief , and the Dumianas killed her. Her soul was torn in two.

The death of the Goddess left Teos out of balance and unprotected.

Other Gods sought to take over Teos and created monsters to invade and destroy.

When the dust settled, there were two new Goddesses overseeing Teos.

The Dragons hid themselves from the world. The remaining Dumianas were split into two factions; one for each Goddess.

These two races, the Elves and the Vail, find themselves in constant conflict with each other. Age old tensions fuel their aggression. Soon after, the Humans joined forces with the Elves while the Nordein re-emerged as the "Deatheaters" and allied with the Vail creating two factions: The Alliance of Light and the Union of Fury. Not only battling the monsters that still roam the lands, these two sides wage a never ending war over the control of Teos. (Source: www.aeriagames.com/wiki/)


8.) Runes of Magic

Runes of Magic (RoM) is a massively multiplayer online role-playing game (MMORPG) developed by the Taiwanese developer Runewaker Entertainment and adapted for the English and German-speaking market by German company Frogster Interactive. Frogster has also opened servers for France, Spain, Poland, Netherlands, and Australia as well as servers dedicated to the European Union. After going through an open beta phase, the game was launched on March 19, 2009 and Chapter II – The Elven Prophecy was launched on September 15, 2009. The next chapter, Chapter III – The Elder Kingdoms, started April 22, 2010, however all of Chapter III did not become available until August 11, 2010. Chapter IV - Lands of Despair, was released June 16, 2011. The latest Chapter, Chapter V - Fires of Shadowforge, was released on June 12, 2012. The game client is free to download, and no monthly subscription fee is required because the service is funded by real money transactions (RMT) in the Runes of Magic Item Shop.

The game has very few differences from World of Warcraft, one of the differences being the "multi-class" feature, which allows the player to choose up to three classes. At Level 10, the player may choose a second class. At Level 20, the player may choose a third class. Each 66 combinations of classes has sets of Elite Skills, which make each class combination unique, such that a Warrior/Priest has completely different skills from a Priest/Warrior. As of the current version of the game, there are 10 Elite Skills for each class combination, with the first given when two classes are Level 15. The subsequent Elite Skills would be give when both classes gained an additional 5 levels up to 50/50, then every 10 levels after that another Elite Skill is given, up to 70/70.

The game features Player versus Player combat in the form of dueling and battlefields. Players may obtain their own houses, and guilds can buy castles that grant benefits to members of the guild. Siege combat is available between guilds called Siege War, which is under open beta-testing, available to all guilds.

Another feature of the game are the collectible "Monster Cards", which slain foes leave behind, which provide specific attribute points alongside the usual monster information. These cards act as trophies for players but also provide attribute bonuses. Each type of monster has a card that provides bonuses to character stats, but not every monster drops the cards.

Players can also obtain magical pets, who accompany the player and may participate in combat under certain conditions regarding the pet statistics, i.e. loyalty. Pets are obtained by using traps to catch a Magic Cavy which are sometimes dropped after defeating an enemy monster. After catching the Magic Cavy, the player will be randomly given a Pet Egg, from which the player can summon a pet to assist in the player's adventures.

Through the use of real-money transactions, a player is able to exchange cash for in-game currency referred to as Diamonds. Players are able to buy in-game items using Diamonds through the Cash Shop interface in the game client. Buying items in the Cash Shop using Diamonds also awards Rubies, which can also be used to buy items in the Cash Shop. Diamonds can also be used to gift other players items for cash or fun.

A new marriage system feature was added in early July 2010. The marriage system is relationship system that allows two players to commit into a partnership. Depending on the relationship, players will then be rewarded with special in-game bonuses. Special Items have been added too such as Love and Friendship letters.

For each character, they will be provided a residence and a basic housekeeper. The residence may be decorated with furniture items bought from the Cash Shop or created with some recipes. Furniture may provide storage for items, bonus experience and talent points. They may also buy additional housekeepers, who unlike the basic housekeeper, can also provide free buffs, food, and potions after the initial purchase. To buy a housekeeper, the player requires only in-game gold, the primary currency of the game.

Players may collect Item Sets, gear sets from all over the game, from which Item-Set Skills can be extracted to provide additional versatility to the player. Pieces of each Item-Sets are typically dropped from instances in various parts of the game. (Source: Wikipedia)

7.) Marvel Heroes

Marvel Heroes is a free-to-play massively multiplayer online action role-playing video game developed by Gazillion Entertainment and Secret Identity Studios. Characters such as Iron Man, Captain America, Deadpool and Wolverine serve as characters that players can unlock in the game. Players who pre-purchased a game pack received early access to the game on May 29, 2013. The game was then officially launched on June 4, 2013, on Microsoft Windows. An OS X version is planned to follow post-launch.

The lead writer of the game is Brian Michael Bendis, who has written a number of major Marvel Comics. The plot revolves around villains, with the main antagonist as Doctor Doom, and heroes in various conflicts.

Gameplay is very similar to that of the action role-playing game Diablo II. Marvel Heroes is free-to-play with micro-transactions used to fund and support the game. Players will not need to spend money to access the full game.

As characters gain levels, they gain a passive stat increase for stats that help that particular character and gain power points, allowing the player to further define the abilities of that character. Each character has three power trees that they can spend points. Each of the trees generally focuses on a certain mechanic or play style, such as Iron Man's shields, Hawkeye's trick arrows, or Deadpool's guns. As the character gains levels the player has access to more skills to spend points on and is able to put more points into existing skills. Each skill has a level cap, so more points cannot be put in a skill until a certain level is reached. End each skill has a maximum of 20 power points and a maximum of 40 points can be reached from gear bonuses. Currently, the game has a maximum level of 60. The majority of the game is dedicated to obtaining items, but there are other things you can do while in-game. There is a crafting system to upgrade gear and costumes, combine/split crafting materials, and craft consumables and artifacts. There is also player vs player combat that is in beta testing. (Source: Wikipedia)

6.) Wizard101

Wizard101 is a massive multiplayer online role-playing game created by KingsIsle Entertainment.

Wizard101 also has a sister series in Pirate101.

Players take on the role of students of Wizardry to save the Spiral, in which the games is played, and battle a variety of creatures by casting spells using a turn-based combat system similar to collectible card games.

The fiction universe of the Spiral is divided into several worlds, each of which has multiple areas. Upon character creation, only some areas of Wizard City are opened to access. As the player progresses, more worlds become available that they can quest in, until they reach the max level of 90. These worlds are each have their own templates and story-lines. They are listed in order of the player's access. They are first granted access to Wizard City, Krokotopia, Marlybone, MooShu, Dragonspyre, Celestia, Zafaria, Avalon, Azteca, and the upcoming Bunaria There are also optional side worlds which can be accessed at predetermined levels by players. Players advance in the game by accepting quests to learn new spells, gain equipment, and collect gold.

The game holds a rating of "Everyone 10+ (E10+)" from the Entertainment Software Ratings Board for crude humor and mild fantasy violence. Although its target audience is 8 to 14-year olds, the game appeals to all ages.

At the beginning of the game, the player controls a level 1 novice wizard. That wizard joins the Ravenwood School of Magical Arts, a school of wizardry located in a fictional world called Wizard City. Rather than traditional role playing game character classes, Wizard101 allows players to choose one of seven schools of magic (Fire, Ice, Storm, Life, Death, Myth, and Balance) as their focus school. There are also 3 Astral Schools of magic (Star, Sun, Moon), which are schools that aid your performance in battle by boosting the power of your spells, or by giving you different abilities. See Schools of Magic The highest level to which a wizard can advance to as of 2013 is 90 and will increase to 105 when Bunaria is test and live.

According to KingIsle Entertainment's press releases, the game has experienced a steady growth in the number of players: 2 million in April 2009, 5 million in September 2009, ten million players by June 2010, 15 million by January 2011, and 30 million by July 2013. In terms of reception, the game currently scores an average of 10 (out of 10) from ratings on IGN.com's GameStats. GameShark reviewer Toni Dimayuga noted the game's overall ambiance and graphic setting as well as the overall fun nature of Wizard101 in the pro column, while the combat (in particular defeats) and the restrictive (at the time of the review) nature of chat were seen as the major minus points. (Source: Wikipedia)
5.) Pirate101

Pirate101 is a free to play MMO Pirate adventure game with flying ships, board game combat and far off worlds that's safe for kids and fun for players of all ages! The game allows players to create their own Pirate to sail through the Skyway in hopes of treasure and daring quests also allowing players to choose who they want in their crew.

Pirate101 is family friendly, but challenging enough for players of all ages. This game is very fun and fast paced.  (Source: pirate-101.wikia.com)

4.) DC Universe 

The DC Universe (DCU) is the shared universe where most of the comic stories published by DC Comics take place. The DC superheroes are from this universe while it also contains well known supervillains such as Lex Luthor, the Joker and Darkseid. Note that in context, "DC Universe" is usually used to refer to the main DC continuity. Occasionally, "DC Universe" will be used to indicate the "DC Multiverse", the collection of all continuities within DC Comics publications.

The basic concept of the DC Universe is that it is just like the real world, but with superheroes and supervillains existing in it. However, there are other corollary differences resulting from the justifications implied by that main conceit. Many fictional countries, such as Qurac, Vlatava, and Zandia, exist in it. Though stories are often set in the United States of America, they are as often as not set in fictional cities, such as Gotham City or Metropolis. These cities are effectively archetypes of cities, with Gotham City embodying the negative aspects of life in a large city, and Metropolis reflecting more of the positive aspects. Sentient alien species (such as Kryptonians and Thanagarians) and even functioning interstellar societies are generally known to exist, and the arrival of alien spacecraft is not uncommon. Technologies which are only theoretical in the real world, such as artificial intelligence or are outright impossible according to modern science, such as faster-than-light travel, are functional and reproducible, though they are often portrayed as highly experimental and difficult to achieve. Demonstrable magic exists and can be learned. The general history of the fictional world is similar to the real one (for instance, there was a Roman Empire, and World War II and 9/11 both occurred), but many fantastic additions exist, such as the known existence of Atlantis. In recent years, stories have increasingly described events which bring the DC Universe farther away from reality, such as World War III occurring, Lex Luthor being elected as President of the United States in 2000, and entire cities and countries being destroyed. There are other minor variations, such as the Earth being slightly larger than ours (to accommodate the extra countries), and the planet Saturn having 18 moons rather than 19 because Superman destroyed one. (Source: Wikipedia)

3.) Dungeons & Dragons Online

Dungeons & Dragons Online (DDO) is a massively multiplayer online role-playing game (MMORPG) developed by Turbine, Inc. for Microsoft Windows and Macintosh personal computers and originally was marketed as Dungeons & Dragons Online: Stormreach, followed by Dungeons & Dragons Online: Eberron Unlimited with the start of Free to Play, changing to Dungeons & Dragons Online with the introduction of Forgotten Realms related content. Turbine developed DDO as an online adaptation of Dungeons & Dragons (D&D) based loosely on the D&D 3.5 rule set. The game is set in the unexplored continent of Xen'drik within the Eberron campaign setting and in the Kingdom of Cormyr within the Forgotten Realms campaign setting.

DDO is an Action role-playing game presented in Real-time tactics combat. The camera follows behind the player and can be adjusted to view surroundings. The camera view can be changed to a first-person perspective. The game is controlled either by keyboard or gamepad. Every action in game can be remapped to suit the player, even controller buttons. Within a toolbar on screen, items and action abilities may be placed and activated at will. Exploration and battles are real-time; characters move in 3D with directional keys and may dodge long range attacks.

A party system places emphasis on multiple players joining together in groups. Joining a party or creating one is accessed by the Grouping panel. Players interact with screen chat windows, or by voice chat among party members. (Source: Wikipedia)
 
2.) The Lord of The Rings Online

The Lord of the Rings Online (commonly abbreviated to LOTRO, LotRO), initially branded as The Lord of the Rings Online: Shadows of Angmar, is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows and OS X set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings and Peter Jackson's Lord of the Rings films. It takes place during the time period of The Lord of the Rings.

The Lord of the Rings Online was developed and is maintained by Turbine after Jeffrey Anderson secured the rights from Vivendi. Originally subscription-based, it is free to play, with a paid VIP subscription available that provides players various perks. It launched in North America, Australia, Japan and Europe on April 24, 2007. Four expansion packs have been released as of 2013. The most recent expansion, Riders of Rohan, was released on October 15, 2012. In 2010, the NPD Group reported that the game was "the third most played massively multiplayer role-playing game" with Turbine citing their free to play model as the reason for the growing subscriber base. On April 24, 2013 Turbine announced its Helm's Deep expansion set to release in fall 2013.

The game's milieu is based on The Lord of the Rings and The Hobbit. However, Turbine does not have rights to any other works in Tolkien's legendarium, such as The Silmarillion or The Children of Húrin. Much of the gameplay is typical of the MMO format: The player controls a character avatar which can be moved around the game world and interacts with other players, non-player (computer-controlled) characters (or "NPCs") and other entities in the virtual world. Camera angles can be switched between first-person and third-person options. Characters are improved by gaining levels. A character's level increases after it earns a set amount of experience points through the player versus environment (or "PvE") combat and storyline adventures. Characters' abilities are improved by increasing in level, but character skills must be purchased from specified NPCs after gaining a new level.

The main storyline (also known as the "Epic Quest Line") is presented as a series of "Books", which consist of series of quests called "Chapters". There were initially eight Books when the game was released, with new books added with each free content update.

Tolkien's Middle-earth as represented in The Lord of the Rings Online implements magic in a different manner than other MMORPGs such as World of Warcraft. There are only five "wizards" in the fictional world, none of which are player-controlled. Instead, there are active skills which require "power" (the equivalent of magic points). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore". In addition, objects and artifacts are used to create effects similar to magic.

As opposed to other role-playing video games, the equivalent of health or hit points in LOTRO is morale and can be raised via food, rest, music and battle cries. The game also places a fair emphasis on cooking and farming in its crafting system, in consistency with the characterization of Hobbits in Tolkien's writings.

Other features include a fast travel system and a detailed quest log with tracker and history.

Player versus player (PvP) combat can be done by inviting another player to spar one-on-one, or in the major gameplay form called Monster Play or Player vs Monster Player (PvMP).

Monster Play is unlocked when a player's character reaches level 10; players can then play a level 85 monster. Only one type of monster player is available for free players; others can be purchased individually, or completely unlocked by purchasing a subscription. These monster players (also known as creeps) have their own quests, titles and deeds, and fight the Heroes (player characters of level 40 and above, and known as freeps, a portmanteau of the words "Free Peoples") in the Ettenmoors. Both heroes and monsters fight for the control of various keeps in the Ettenmoors, of which 5 are able to be taken. When one side holds two outposts (after a period of time the outpost will return to the NPC forces), they are able to go into the Delving of Frór, a dungeon area beneath the Ettenmoors. Outposts are smaller versions of keeps and require fewer people to overtake. As of the expansion Mines of Moria and Siege of Mirkwood the amount of outposts required to enter the Delving of Frór has dropped to two, so that both the freeps and creeps can enter the delving of Frór simultaneously (5 outposts overall, 2 required to enter).

Both monster players and Heroes gain ranks in the Ettenmoors through defeating the opposing side. Monsters receive infamy for killing a Hero, and Heroes receive renown for killing a monster player. There are 15 achievable ranks, starting at Footman, and ending at Captain-General (for Heroes) or starting at Tracker and ending at Tyrant (for monster players). Gaining ranks allows the player to purchase specific equipment and armour (for Heroes) or core upgrades, like health, armor and power (for Monsters).

Another aspect of character development is the inclusion of Destiny Points. Destiny Points are awarded for leveling and completing quests and can be used to temporarily increase some of the player's abilities or skills. As a creep, destiny points are used to buy skills and traits. These points can also be earned through combat in Monster Play. Monster players earn destiny points for controlling a keep, killing 'freeps' (the player controlled Heroes) and completing quests. A player's destiny points are shared across all their characters, whether heroes or monsters.

Many players rely on raids or groups to gain Infamy or Renown for their character. In a raid or group the points gained are divided between the different members, so while killing more quickly each player will gain less per kill. Often during a raid there will be one leader who gives directions to the rest of the raid over a voice program or the in-game voice application. Raids are most commonly found on larger servers, but exist on all servers. (Source: Wikipedia)
1.) Star Wars The Old Republic

Star Wars: The Old Republic is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe. Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was first announced on October 21, 2008, at an invitation-only press event. The video game was released for the Microsoft Windows platform on December 20, 2011 in North America and part of Europe. Early access to the game began one week before release, on December 13, 2011, for those who had pre-ordered the game online; access opened in "waves" based on pre-order date.

Although BioWare has not disclosed development costs, industry leaders and financial analysts have estimated it to be between $150 million and $200 million. If accurate, this would make it the most expensive video game ever developed. The game had 1 million subscribers within three days of its launch, making it the world's "fastest-growing MMO ever". However, in the following months the game lost a fair share of its subscriptions, but has remained profitable. The game has since adopted the hybrid free-to-play business model with remaining subscription option.

Players join as members of either of the two main factions – the Galactic Republic and the Sith Empire. Although each faction is led by a benevolent or malevolent leader, it is emphasized that an individual member may possess a morality at any point along the light/dark spectrum. The project's key focus is to differentiate between the player's faction and morality. For instance, a member with ties to the Galactic Republic may belong to the Dark Side while attempting to achieve their own ends, which may be misaligned or dissimilar from the Republic's vision.

Player advancement occurs by a combination of mission completion, exploration, and defeating enemies. New skills, unlocked by level, are taught by trainers and can be learned in game at a multitude of locations. Heroic missions exist that require the cooperation of multiple players to complete objectives, and can be repeated normally on a daily basis.

While each class in The Old Republic favors a certain play style (ranged/melee damage, healing or support skills, or tanking), customization combined with companion characters allow for a class to be able to tackle many different situations, with or without the support of other player characters, and without requiring specific other classes in order to move forward.
A view of the conversation wheel with a dark side response highlighted

Players' choices permanently open or close storylines and affect players' non-player character (NPC) companions. It is intended that the game should provide more context for characters' missions than any previous MMORPG. Every character in the game, including the player character, features full voice dialog to enhance gameplay, and interactions feature a dialogue system similar to that used in the Mass Effect series. Players are able to choose from a variety of NPCs, although spending time with a single companion will help more in developing story and content than dividing time among several, and may even develop a love interest. It is possible for players to "blow it big time" if they fail to meet NPCs' expectations. Players also have access to several planets, including Korriban, Ord Mantell, Nal Hutta, Tython, Coruscant, Balmorra, Alderaan, Tatooine, Dromund Kaas, Taris, Belsavis, Voss, Hoth, Corellia, Ilum and Quesh, and the moon Nar Shaddaa. The planet Makeb was added in Patch 2.0, along with the Rise of the Hutt Cartel Expansion.

Every player receives their own starship, which was announced at Electronic Entertainment Expo 2010. Footage of space combat was released at Gamescom. The short clip provided by BioWare revealed that space combat would be a "tunnel shooter." A tunnel shooter, otherwise known as a scrolling shooter or rail shooter, is a flying game where the player is on a predetermined track. Game play includes moving right and left on the X axis and up and down on the Y axis; however, players do not have control of the speed of their space craft. Jake Neri, LucasArts Producer, told PC Gamer in their October 2010 issue that their goal was to "capture the most cinematic moments that we can create. We want players to get in and feel like they're in the movies. It's about highly cinematic, controlled combat moments ... very heroic, action-packed, exciting, visceral and dangerous encounters that'll make you pee your pants."
Species

A range of playable species are available for the player to choose from, some limited to their factions. Both sides can play Human, Cyborg (human-based), Twi'lek or Zabrak (whose appearances are initially depending on which side the character is from). The Republic-only races are the Miraluka and Mirialan, while the Empire-only races are the Chiss, Rattataki and Sith Pureblood. Humans and Zabrak can pick any class available, while the other species are restricted to limited choices of classes by default.

More playable species are said to be available in the future through major updates and the Legacy system and able to use other classes abilities through this system. The Cathar has been added to the game during Patch 2.1, and is available to all players who unlock the species through the Cartel Market.

The release of the expanded "Legacy" system in April 2012 allows for species to be able to play all classes (both Empire and Republic) by unlocking that species with an infusion of in-game money or by levelling a character of that race to level 50. Under this system, for example, a Chiss - which by default can only choose the non-Sith classes - could choose to become a Sith, or a Sith Pureblood - which by default can only choose the Sith classes - could choose to be a non-Force user. Along the same vein, both species, which are restricted to the Empire, could even choose the option of fighting for the Republic, including training as a Jedi. By the same way, unlocking the Zabrak species allows to play both appearances regardless from which side the character is from. (Source: Wikipedia)

My Top 10 MMO Games of All Time

10.) Marvel: Avengers Alliance

Marvel: Avengers Alliance is a turn-based social network game developed by Playdom in 2012. It is based on characters and story lines published by Marvel Comics, and written by Alex Irvine. The game is available as an Adobe Flash application via the social-networking website Facebook, and via Playdom's official website. It officially launched in Facebook at March 1, 2012. It was initially released as promotion for the 2012 Marvel Studios crossover film The Avengers. It was nominated for Best Social Game on the Video Game Awards 2012, and won. It was made available on iOS devices on 13 June 2013. There is a planned Android version.
(description from Wikipedia)

This game made me login every single day after work and even on weekends just because I'm excited to get a new Marvel superhero, a new equipment for my Agent, a new costume for my super heroes or new events.

My rating for this game: 6.5 out of 10 

9.)  RF Online
 
RF Online, originally named 'Rising Force', is a 3D MMORPG developed by CCR. The first version of the game was released in South Korea and was later followed by Chinese (Mandarin), Japanese, Portuguese and English translations. The North American/European version of the game launched its retail phase on February 21, 2006. A mixture of science fiction and classic fantasy, RF Online is set in a distant planet in the Novus system where magic exists alongside high technology. Like most MMORPGs it follows the typical fantasy setting complete with swords and sorcery, but it also emphasizes the three-way Race vs. Race vs. Race (RvRvR) concept and modern/futuristic technology such as mecha and nuclear weapons.

The NA/EU game service was brought down as of November 9, 2008, due to licence expiration. However, the developers, CCR have started to relaunch the game hosting it themselves for NA/EU. In August 2012, RF Online was confirmed to relaunch stateside via the publisher GamesCampus. RFO is currently a free-to-play game. (description from Wikipedia)

Very interesting gameplay because of RvRvR. There's a certain level where every race is in a same area. So you need to be very careful not to catch attention of the other races especially if you're a newbie or else you're a kill. Nice variations of races: robots, magic users and technology (which drives a big mech).

My rating for this game: 7 out of 10


8.) Arcane Legends 
Arcane Legends is a fantasy themed mobile MMORPG made by Spacetime Studios.

Arcane Legends takes place in the fantasy world of Arlor. You can play as 3 different classes: warrior , rogue , or sorcerer . Your hero is accompanied by a pet as you adventure through the various locations of Arlor. You earn experience as you kill enemies and complete quests , allowing for character advancement through traits and skills. Arcane Legends runs across several platforms including: Android, iOS, Chrome. It is free to play, yet offers premium features by purchasing platinum using currency. (description from arcane-legends.wikia.com)


Playing an MMORPG on the go.. Say goodbye to those boring long trips.

My rating for this game: 7 out of 10

7.) Ragnarok Online Valkyrie Uprising
Ragnarök: Valkyrie Uprising is a video game for the iPhone and Android mobile phones. Its original title is "Ragnarök: Valkyrie Rebellion."

1,000 years ago...
After an exhausting 100-year war with the demons, the Normans of Midgard forged a fragile truce with the scourage of the underworld.

40 years ago...
Valkyrie Randgris threatened the Norman world using a powerful item stolen from the underworld, the Cursed Stone. Monica from the celestial land of Valhalla defeated Randgris and was able to seal her away, never to be seen again.

Today...
A mysterious woman has broken the seal, but disappeared in the process. Once again, the dark powers of Randgris and her Cursed Stone are free to terrorize the Norman world once again.

   * Play with friends and meet new friends with the multiplayer function.
   * Social features include trading and party play for raids and PvP.
   * Multiple Player vs. Player modes which include a ranking system.
   * Enjoy the classic Ragnarok Online look and gameplay on your mobile phone.
(description from ragnarok.wikia.com)

Used to play this way back. And now it's back and it's mobile. Cool!

My rating for this game: 7 out of 10


6.) The Last Stand: Dead Zone
The Last Stand: Dead Zone is the fourth installment in the The Last Stand series. It was announced on January 16, 2012 via Con Artist Games' Twitter feed and Facebook page. The Early Access Beta was released on Facebook on February 21, 2012 and is only open to those who have liked The Last Stand's Facebook page. It was also released on Armor Games on August 14, 2012 and Kongregate on December 18, 2012, both of which require the user to create a free account to play the game. (description from Wikipedia)

This game was the game of my dreams when I watched "The walking dead series". Protect your base, build your team, upgrade your weapons and Survive!

My rating for this game: 7 out of 10

5.) Diablo 3

Diablo III is an action role-playing video game developed and published by Blizzard Entertainment. It is the third installment in the Diablo franchise and was released in the Americas, Europe, South Korea, and Taiwan on May 15, 2012, and Russia on June 7, 2012 for Microsoft Windows and OS X. It is scheduled to be released for the PlayStation 3 and Xbox 360 on September 3, 2013. A PlayStation 4 version is planned with a release in 2014

In the game, players choose one of five character classes; the Witch Doctor, Barbarian, Wizard, Monk or Demon Hunter and are tasked with defeating the titular Diablo.

Diablo III set a new record for fastest-selling PC game by selling over 3.5 million copies in the first 24 hours of its release, and was the best selling PC game of 2012, selling more than 12 million copies during the year. It received generally positive reviews from critics, although its digital rights management that requires an internet connection at all times was criticized.

As a sequel to Diablo II, new features included an online auction house, which allows players to trade virtual items with in-game gold or real life money, and artisans that can craft materials gathered by the player to create new items.

Lined-up for this game and ended up in the waiting list. Two weeks after I got my own copy. I said goodbye to sleep for a long time. (description fro wikipedia)
My rating for this game: 8 out of 10


4.) The Lord of The Rings Online

The Lord of the Rings Online initially branded as The Lord of the Rings Online: Shadows of Angmar, is a massively multiplayer online role-playing game for Microsoft Windows and OS X set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings and Peter Jackson's Lord of the Rings films. It takes place during the time period of The Lord of the Rings.

The Lord of the Rings Online was developed and is maintained by Turbine. Originally subscription-based, it is free to play, with a paid VIP subscription available that provides players various perks. It launched in North America, Australia, Japan and Europe on April 24, 2007. Four expansion packs have been released as of 2013. The most recent expansion, Riders of Rohan, was released on October 15, 2012. In 2010, the NPD Group reported that the game was "the third most played massively multiplayer role-playing game" with Turbine citing their free to play model as the reason for the growing subscriber base. On April 24, 2013 Turbine announced its Helm's Deep expansion set to release in fall 2013. (description from Wikipedia)

It's free to play.

My rating for this game: 8 out of 10


3.) Star Wars: The Old Republic
Star Wars: The Old Republic is a massively multiplayer online role-playing game based in the Star Wars universe. Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was first announced on October 21, 2008, at an invitation-only press event. The video game was released for the Microsoft Windows platform on December 20, 2011 in North America and part of Europe. Early access to the game began one week before release, on December 13, 2011, for those who had pre-ordered the game online; access opened in "waves" based on pre-order date.

Although BioWare has not disclosed development costs, industry leaders and financial analysts have estimated it to be between $150 million and $200 million. If accurate, this would make it the most expensive video game ever developed. The game had 1 million subscribers within three days of its launch, making it the world's "fastest-growing MMO ever". However, in the following months the game lost a fair share of its subscriptions, but has remained profitable. The game has since adopted the hybrid free-to-play business model with remaining subscription option. (description from Wikipedia)

I'm still playing this game.

My rating for this game: 8.5 out of 10
2.) World of Warcraft

World of Warcraft is a massively multiplayer online role-playing game by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994. World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraft release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.

The first expansion set of the game, The Burning Crusade, was released on January 16, 2007. The second expansion set, Wrath of the Lich King, was released on November 13, 2008. The third expansion set, Cataclysm, was released on December 7, 2010. The fourth expansion set, Mists of Pandaria, was announced at BlizzCon 2011 by Chris Metzen on October 21, 2011, and released on September 25, 2012.

With over 7 million subscribers as of July 2013, World of Warcraft is currently the world's most-subscribed MMORPG, and holds the Guinness World Record for the most popular MMORPG by subscribers. (description from Wikipedia)

I miss playing this game. If not for the subcription fee I bet I'm still hooked to this game.

My rating for this game: 9 out of 10

1.) D.o.T.A. 2
 
Dota 2 is a multiplayer online battle arena video game and the stand-alone sequel to the Defense of the Ancients mod. Developed by Valve Corporation, the game was released on July 9, 2013 for Microsoft Windows, utilizing a free-to-play business model. OS X and Linux versions of Dota 2 were released on July 18, 2013. Dota 2 is exclusively available through Valve's content delivery platform, Steam.

Dota 2 consists of session-based online multiplayer matches, in which two teams of five players attempt to destroy their opponents' fortified strongholds. Each player controls a "Hero" character and, over the course of an individual game, focuses on improving their hero's abilities, acquiring items, and fighting against the other team.

No grinding, fast paced gameplay, strategize with your team, upgrade your hero and trash talking your kills is still awesome. All I ever wanted to do in a lesser amount of time needed compared to full MMORPGs.

My rating for this game: 9 out of 10

Thank you for viewing my top 10 MMO list.

My Top 10 MMORPG of All Time


10.) Dragon Nest

Dragon Nest is a free-to-play fantasy MMORPG developed by Eyedentity. It uses a non-targeting combat system ensuring that players have complete control over every single one of their character's movements. Dragon Nest requires users to advance their characters by teaming up and traveling into instanced dungeons.

Dragon Nest is available on various servers, with each servers serving a particular region. Due to the localization of the various clients, differing nomenclature may occur. The nomenclature of the Japanese client (JP) is almost the same as the Korean client (KR), with minor differences found in the Mainland Chinese client (CN) and the South-East Asian client (SEA). More noticeable differences in nomenclature are found in the Hong Kong/Taiwan (HK/TW) and North American clients (NA).

For the purpose of this article, the default nomenclature used will be the Korean client's (KR).

Dragon Nest incorporates non-targeting system gameplay to create a fast paced action filled experience. Players choose from a range of hero classes, characters that are of the Dragon Nest storyline that can equip customizable gear and weapons. Characters exist in worlds. These characters cannot interact with one another, with the exception of mailing each other. Devastating skills can also be learned, to increase one's power when defeating monsters in instanced dungeons or defeating other players in PVP.

Dragon Nest also has the advantage of being nearly completely skill based, with lower level characters being able to defeat high level characters in PVP with skill alone. This allows a more experienced player that is of a lower level to dominate a less experienced player of a higher level player in PVP. (Source: Wikipedia)

9.) RF Online

RF Online, originally named 'Rising Force', is a 3D MMORPG developed by CCR. The first version of the game was released in South Korea and was later followed by Chinese (Mandarin), Japanese, Portuguese and English translations. The North American/European version of the game launched its retail phase on February 21, 2006. A mixture of science fiction and classic fantasy, RF Online is set in a distant planet in the Novus system where magic exists alongside high technology. Like most MMORPGs it follows the typical fantasy setting complete with swords and sorcery, but it also emphasizes the three-way Race vs. Race vs. Race (RvRvR) concept and modern/futuristic technology such as mecha and nuclear weapons.

The NA/EU game service was brought down as of November 9, 2008, due to licence expiration. However, the developers, CCR have started to relaunch the game hosting it themselves for NA/EU. In August 2012, RF Online was confirmed to relaunch stateside via the publisher GamesCampus. RFO is currently a free-to-play game.

As with many MMORPGs, the player will select one race and fight monsters to gain experience points. RFO is populated with many different monsters across many areas.

At the start of the game, a character will be led through an in-game guide of the basic commands for the game. From there, the character will be exposed to a series of quests which will familiarize him/her with their character's headquarters. As the character progresses in level, his/her quests may take them out to aggressive maps, where he/she will be exposed to the player killing Features of the game. One quest given in the Sette Desert on low levels makes players aware of constant presence and danger of enemy races. (Source: Wikipedia)

8.) Marvel Heroes

Marvel Heroes is a free-to-play massively multiplayer online action role-playing video game developed by Gazillion Entertainment and Secret Identity Studios. Characters such as Iron Man, Captain America, Deadpool and Wolverine serve as characters that players can unlock in the game. Players who pre-purchased a game pack received early access to the game on May 29, 2013. The game was then officially launched on June 4, 2013, on Microsoft Windows. An OS X version is planned to follow post-launch.

The lead writer of the game is Brian Michael Bendis, who has written a number of major Marvel Comics. The plot revolves around villains, with the main antagonist as Doctor Doom, and heroes in various conflicts.

Gameplay is very similar to that of the action role-playing game Diablo II. Marvel Heroes is free-to-play with micro-transactions used to fund and support the game. Players will not need to spend money to access the full game.

As characters gain levels, they gain a passive stat increase for stats that help that particular character and gain power points, allowing the player to further define the abilities of that character. Each character has three power trees that they can spend points. Each of the trees generally focuses on a certain mechanic or play style, such as Iron Man's shields, Hawkeye's trick arrows, or Deadpool's guns. As the character gains levels the player has access to more skills to spend points on and is able to put more points into existing skills. Each skill has a level cap, so more points cannot be put in a skill until a certain level is reached. End each skill has a maximum of 20 power points and a maximum of 40 points can be reached from gear bonuses. Currently, the game has a maximum level of 60. The majority of the game is dedicated to obtaining items, but there are other things you can do while in-game. There is a crafting system to upgrade gear and costumes, combine/split crafting materials, and craft consumables and artifacts. There is also player vs player combat that is in beta testing. (Source: Wikipedia)

7.) DC Universe Online

DC Universe Online is a massively multiplayer online role-playing game (MMORPG) based upon the fictional universe of DC Comics. Developed by Sony Online Entertainment's Austin studio and co-published by Sony Computer Entertainment and WB Games, the game was released in January 2011.

Jim Lee serves as the game's executive creative director, along with Carlos D'Anda, JJ Kirby, Oliver Nome, Eddie Nuñez, Livio Ramondelli, and Michael Lopez. EverQuest developer Chris Cao was the game director through launch up to May 2011, but has since stepped down to be replaced by Mark Anderson, previously the art director. Mark Anderson himself has since been replaced by Jens Anderson. Shawn Lord is also involved. Geoff Johns is the principal writer.

The revenue model was subscription based with a user cost of $14.99 per month, rather than using microtransactions. The UK subscription was £9.99 a month, £19.99 for three months, and £49.99 for six months. The cost for Australian subscribers was $19.95 AUD. It was announced on September 19, 2011 that the game would go free to play. On November 1, 2011 the game became free to play for everyone. There are 3 levels of players: Free, Premium (at least $5 spent on the game) and Legendary, which are ongoing subscribers. DC Universe Online was announced for the PlayStation 4 on June 5, 2013 alongside with Planetside 2.

DC Universe Online is a massively multiplayer online role-playing game (MMORPG) set in the DC Universe. Sony Online Entertainment's stated goal is to make a different kind of MMORPG, with The Incredible Hulk: Ultimate Destruction cited as one of the main inspirations for gameplay. SOE is working to make DC Universe Online more interactive than standard MMORPGs, while trying to keep their key elements, which include a leveling system, raid instances, endgame progression and inventories. The world is mainly shared, public space instead of heroes or villains owning territory. The public space features dynamically-generated content designed for both hero and villain player characters (uniquely created by the player, who cannot choose DCU stalwarts).

Players will choose a mentor for their character whether it be a hero (like Superman, Batman, or Wonder Woman) or a villain (like Lex Luthor, Joker, or Circe). Their starting location, principal quest rewards and mob loot will be influenced by that decision. The starting zones are either Metropolis or Gotham City, for both heroes and villains. Heroes can also go to the Justice League Watchtower while villains can enter the Secret Society of Super Villains headquarters at the Hall of Doom. Other safe-houses in the Gotham and Metropolis zones can be reached by teleporters from the two faction headquarters or from the two cities. For the heroes, it's various police stations. For the villains, it's various nightclubs owned by the villains.

Each character is given a communicator appropriate to their faction, via which they receive urgent communications from their mentor and his/her colleagues and subordinates; heroes will frequently receive status updates from Oracle, while villains will receive data from Calculator. In addition to assignments from their mentor, player characters may also receive requests for help from other mentors of the same faction. Player characters may also accept missions from non-player characters (NPCs) in the street, usually minor characters from their faction. There are also opportunities for quick street encounters appropriate to the character's faction: for example, a hero character may encounter a thug robbing an armored truck, trying to break into an office building, or in the process of mugging a citizen; while a villain character may be presented with opportunities to assist NPC thugs with an armored truck robbery, or assault a citizen using an ATM. All NPC interactions are fully animated and voice-acted. Player characters will earn threat ratings that will cause NPC heroes and villains to interact accordingly with the character.

The shared worldspace offers primarily solo and team player versus environment (PvE) gaming opportunities in the form of open air missions and instances, although player versus player (PvP) combat is also possible in this worldspace. Other PvP (and to a smaller extent, PvE) gaming is available in various types of queued instanced encounters: "Legends", small scale PvP combats in which players take on the identities of iconic characters (continued success in Legends combat unlocks additional iconic characters); "Arena", small scale PvP combat in which players fight as their own characters; "Alerts", cooperative team missions; and "Raids", Cooperative PvE missions that are larger than Alerts. Success in PvE missions is rewarded with in-game money, costume pieces, equipment and consumables, while PVP combat is rewarded with unlocks of special equipment sets. (Source: Wikipedia)

6.) Ragnarok Online

Ragnarök Online (alternatively subtitled The Final Destiny of the Gods), often referred to as RO, is a Korean massive multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin. It was first released in South Korea on 31 August 2002 for Microsoft Windows and has since been released in many other locales around the world. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: Legend of the Second. Player characters exist in a world with a player environment that gradually changes with the passage of time. Major changes in the features and history of the world take place as episodes in the RO timeline. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings. The major types of server-supported gameplay are Player vs Environment, Guild vs Guild, Player vs Player. Also supported by the game server are Group vs Group, Arena Combat, Player vs Monster, Player vs All, and various other specific scenarios at designated instance locations in the game world. NPC-run challenges and contests are also available with prizes, awards, and/or listing in a specific hall of fame listing.

Ragnarok Online is divided into a series of maps on two major continents, each of which has its own terrain and native monsters, though many monsters are present in multiple regions. Transportation between maps requires loading the new map and monsters are unable to travel from one map to another unless directly associated with the player such as a pet, mount, or hireling.

There are three major nations in Ragnarok Online, the first of which and where all players start is the kingdom of Rune Midgard. The Schwaltzvalt Republic, an industrialized neighbor to the North, was added in Episode 10 and Arunafeltz, a religious nation is the subject of Episode 11.

Areas from Norse mythology are included, such as Niflheim, the land of the dead, and Valhalla, where players can become Transcendent Classes. New map content is constantly being added to game in the form of Episode updates.

The official Ragnarok Online servers underwent massive game system changes in 2010, which has been titled "Renewal". Renewal revamped game mechanics, changed the behavior and interaction of stats, gears, and modifiers in the stat system, changed the way and amount of character experience, and introduced the 3rd Job Classes. There are various other changes that come with Renewal, including interface and hotkey alterations, as well as skill changes.

Renewal has different versions, according to the server it is being implemented in. The 2 major versions are called the kRO (Korean Raagnarok Online) and jRO (Japanese Ragnarok Online), titled after the server in which the version was created. The differences between each version were made by the corresponding branch of Gravity in order to please their players, rather than having an overall brand of Renewal, which might only please a minority. (Source: Wikipedia)

5.) MU Online

MU Online is a 3D medieval fantasy MMORPG, produced by Webzen, a Korean gaming company.

MU Online was created in December 2001 by the Korean gaming company Webzen. Like in most MMORPGs, players have to create a character among seven different classes and to set their foot on the MU Continent. In order to gain experience and thus to level up, a players needs to fight monsters (mobs). MU is populated by a large variety of monsters, from simple ones like goblins and golems, to frightening ones such as the Gorgon, Kundun or Selupan. Each monster-type is unique, has different spawn points, and drops different items. For more information regarding monster types and descriptions, refer to the Official Global MU Online's Webpage.

Outlaws and Heroes

Outside of a duel, PvP fighting is possible but discouraged. When one player attacks another, a self-defense system is activated, in which the attacked player may kill the aggressor within a time limit. Self-defense is also activated when a player attacks an Elf's summoned creature. If one player kills another without Self-defense active, they become an Outlaw, more commonly known in-game as "Player Killer" or PK. Outlaws have disadvantages during game play, depending on his Outlaw level.

To clear the Outlaw status, the character must wait a significant amount of time without killing other players. The waiting can be shortened by killing large number of monsters, which is generally done in one of the servers that does not permit PvP attacks, to avoid being attacked by another person (NON-PVP). The amount of time reduced from the outlaw penalty is equal to the monster's level in seconds, and depending on the number of monsters killed, the penalty time may be dramatically decreased.

There are many maps in this game. The beginning maps are Noria, where elves begin, Elveland, where summoners begin, and Lorencia, where all other classes begin. Successive maps hold stronger enemies and greater rewards, with level restrictions on each map to prevent weaker players from accessing the more difficult maps.

At the start of the game the players can choose between five different character classes - Dark Wizard, Dark Knight, Elf, Summoner or Rage Fighter (the last two are playable only through a purchase from the in-game shop). After levels 220 and 250, players can respectively unlock a Magic Gladiator and a Dark Lord. Each class has its specific powers and items, making no class truly "better" than the other, and all four are typically used to their fullest extent when grouped together. As characters levels up, they can transform themselves into stronger classes. Each progressive class change grants, gain access to new spells, skills, weapons and wings as well as an associated change in appearance. Later on in the game, the player can create special characters, only accessible to players who have reached certain levels. Certain maps have special monsters that others do not. (Source: Wikipedia) 

4.) Perfect World

Perfect World commonly abbreviated as PW and W2, is a 3D adventure and fantasy MMORPG with traditional Chinese settings. Players can take on various roles depending on choice of race and choice of class within that race.

Characters develop skills over time with experience and level up via questing rewards and can use and upgrade physical and magical weapons, and team up with other players to fight against monsters in instances, bosses on the open world as well as other players.

Each player can join a guild (if accepted) and thereby be part of a 200 maximum player base with common goals to achieve. The PW map is broken into a large number of territories which gives guilds an option to conquer and govern such territories via Territory War for reward of ownership usually in the form of coins which are used back to benefit the guild and its players.

Territory War is 80 players VS 80 players, strategic battle which has a 3 hour maximum time cap with each class belonging to a race having unique roles to perform and team work and strategy is key to sustain victory.

Perfect World is heavily based on Chinese mythology and is set in the mythical world of Pangu. It was launched in January 2006.

While Perfect World is free to play, the game relies on items sold in an in-game cash shop to make profit. Use of the cash shop is optional, but some items purchased there can improve a player's gameplay, while other items have purely cosmetic functions.

Currency used in the cash shop can be bought from the respective websites of each company running a version of the game. Alternatively, cash shop currency can be bought in the auction house from other players in exchange for in-game currency.

Perfect World International offers pre-charged cards that can be bought from 7-Eleven, Target, and GameStop locations. The Malaysian version allows a player to "Top Up" via CubiCards. Players may also use other payment forms such as Ultimate Game Cards to purchase cash shop currency by using the PayByCash option.

Phone Lock System

As a prevention system against account hackers, Perfect World has a Phone Lock feature for those who wish to use it. The Phone Lock, when activated, will freeze an account until the player of that account dials in using the registered phone number. Once the number is recognized, the account is temporarily activated for login. The player must login within 10 minutes of activation before the account login is frozen again. The player may continue to play despite the freeze. If the player logs out after the 10 minutes are up, that player must once again dial in to temporarily deactivate the Phone Lock. The phone lock feature is exclusive to the Chinese Malaysian version of the game. (Source: Wikipedia) 

3.) The Lord of The Rings Online

The Lord of the Rings Online (commonly abbreviated to LOTRO, LotRO), initially branded as The Lord of the Rings Online: Shadows of Angmar, is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows and OS X set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings and Peter Jackson's Lord of the Rings films. It takes place during the time period of The Lord of the Rings.

The Lord of the Rings Online was developed and is maintained by Turbine after Jeffrey Anderson secured the rights from Vivendi. Originally subscription-based, it is free to play, with a paid VIP subscription available that provides players various perks. It launched in North America, Australia, Japan and Europe on April 24, 2007. Four expansion packs have been released as of 2013. The most recent expansion, Riders of Rohan, was released on October 15, 2012. In 2010, the NPD Group reported that the game was "the third most played massively multiplayer role-playing game" with Turbine citing their free to play model as the reason for the growing subscriber base. On April 24, 2013 Turbine announced its Helm's Deep expansion set to release in fall 2013.

The game's milieu is based on The Lord of the Rings and The Hobbit. However, Turbine does not have rights to any other works in Tolkien's legendarium, such as The Silmarillion or The Children of Húrin. Much of the gameplay is typical of the MMO format: The player controls a character avatar which can be moved around the game world and interacts with other players, non-player (computer-controlled) characters (or "NPCs") and other entities in the virtual world. Camera angles can be switched between first-person and third-person options. Characters are improved by gaining levels. A character's level increases after it earns a set amount of experience points through the player versus environment (or "PvE") combat and storyline adventures. Characters' abilities are improved by increasing in level, but character skills must be purchased from specified NPCs after gaining a new level.

The main storyline (also known as the "Epic Quest Line") is presented as a series of "Books", which consist of series of quests called "Chapters". There were initially eight Books when the game was released, with new books added with each free content update.

Tolkien's Middle-earth as represented in The Lord of the Rings Online implements magic in a different manner than other MMORPGs such as World of Warcraft. There are only five "wizards" in the fictional world, none of which are player-controlled. Instead, there are active skills which require "power" (the equivalent of magic points). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore". In addition, objects and artifacts are used to create effects similar to magic.

As opposed to other role-playing video games, the equivalent of health or hit points in LOTRO is morale and can be raised via food, rest, music and battle cries. The game also places a fair emphasis on cooking and farming in its crafting system, in consistency with the characterization of Hobbits in Tolkien's writings.

Other features include a fast travel system and a detailed quest log with tracker and history. (Source: Wikipedia)

2.) Star Wars: The Old Republic

Star Wars: The Old Republic is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe. Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was first announced on October 21, 2008, at an invitation-only press event. The video game was released for the Microsoft Windows platform on December 20, 2011 in North America and part of Europe. Early access to the game began one week before release, on December 13, 2011, for those who had pre-ordered the game online; access opened in "waves" based on pre-order date.

Although BioWare has not disclosed development costs, industry leaders and financial analysts have estimated it to be between $150 million and $200 million. If accurate, this would make it the most expensive video game ever developed. The game had 1 million subscribers within three days of its launch, making it the world's "fastest-growing MMO ever". However, in the following months the game lost a fair share of its subscriptions, but has remained profitable. The game has since adopted the hybrid free-to-play business model with remaining subscription option.

The story takes place in the Star Wars fictional universe shortly after the establishment of a tenuous peace between the re-emergent Sith Empire and the Galactic Republic, 300 years after the events of the Star Wars: Knights of the Old Republic games, and more than 3,500 years before the events in the Star Wars films. The Jedi are held responsible for the success of the Sith during the devastating 28-year-long Great Galactic War (which led to the Treaty of Coruscant prior to the "cold war"), and thus choose to relocate from Coruscant to Tython, where the Jedi Order had initially been founded, to seek guidance from the Force. The Sith control Korriban, where they have re-established a Sith Academy. The game's "Return" cinematic trailer depicts the events where Korriban is re-conquered by the Sith. During these events, a smuggler named Nico Okarr is being led to his prison cell in a jail orbiting Korriban by a Jedi, Satele Shan, and her master, Kao Cen Darach. Suddenly, a Sith named Darth Malgus, who serves as the main antagonist, and his master Vindican, along with several Sith troops, attack the base. Satele, a trooper named Jace Malcom, and Okarr escape the attack, but Darach is cut down by Malgus. Malgus then kills Vindican, who was wounded by Darach. 10 years later, new conflicts have arisen. In the "Hope" cinematic trailer, Satele and some troops destroy a Sith party that includes Malgus, and Malcom, who has become the troop's commander, states that, despite the losses, there is still hope amongst even "a single spark of courage". Later in the "Deceived" cinematic trailer, however, Malgus, having appeared to survived the earlier attack albeit with a mask covering his nose and mouth, leads an army of Sith into the Jedi temple at Coruscant, killing many Jedi including the Jedi Grand Master Ven Zallow. Satele is later named the Grand Master.

A collaborative effort between BioWare, LucasArts, EA Games and Dark Horse Comics has resulted in webcomics entitled Star Wars: The Old Republic – Threat of Peace and Star Wars: The Old Republic – Blood of the Empire, the purpose of which is to establish the backstory as the game opens.

BioWare stated, prior to release, that the game would have a significant focus on the storyline. Each of the eight classes has a three act storyline that progresses as the character levels up.

Players join as members of either of the two main factions – the Galactic Republic and the Sith Empire. Although each faction is led by a benevolent or malevolent leader, it is emphasized that an individual member may possess a morality at any point along the light/dark spectrum. The project's key focus is to differentiate between the player's faction and morality. For instance, a member with ties to the Galactic Republic may belong to the Dark Side while attempting to achieve their own ends, which may be misaligned or dissimilar from the Republic's vision.

Player advancement occurs by a combination of mission completion, exploration, and defeating enemies. New skills, unlocked by level, are taught by trainers and can be learned in game at a multitude of locations. Heroic missions exist that require the cooperation of multiple players to complete objectives, and can be repeated normally on a daily basis.

While each class in The Old Republic favors a certain play style (ranged/melee damage, healing or support skills, or tanking), customization combined with companion characters allow for a class to be able to tackle many different situations, with or without the support of other player characters, and without requiring specific other classes in order to move forward.
A view of the conversation wheel with a dark side response highlighted

Players' choices permanently open or close storylines and affect players' non-player character (NPC) companions. It is intended that the game should provide more context for characters' missions than any previous MMORPG. Every character in the game, including the player character, features full voice dialog to enhance gameplay, and interactions feature a dialogue system similar to that used in the Mass Effect series. Players are able to choose from a variety of NPCs, although spending time with a single companion will help more in developing story and content than dividing time among several, and may even develop a love interest. It is possible for players to "blow it big time" if they fail to meet NPCs' expectations. Players also have access to several planets, including Korriban, Ord Mantell, Nal Hutta, Tython, Coruscant, Balmorra, Alderaan, Tatooine, Dromund Kaas, Taris, Belsavis, Voss, Hoth, Corellia, Ilum and Quesh, and the moon Nar Shaddaa. The planet Makeb was added in Patch 2.0, along with the Rise of the Hutt Cartel Expansion.

Every player receives their own starship, which was announced at Electronic Entertainment Expo 2010. Footage of space combat was released at Gamescom. The short clip provided by BioWare revealed that space combat would be a "tunnel shooter." A tunnel shooter, otherwise known as a scrolling shooter or rail shooter, is a flying game where the player is on a predetermined track. Game play includes moving right and left on the X axis and up and down on the Y axis; however, players do not have control of the speed of their space craft. Jake Neri, LucasArts Producer, told PC Gamer in their October 2010 issue that their goal was to "capture the most cinematic moments that we can create. We want players to get in and feel like they're in the movies. It's about highly cinematic, controlled combat moments ... very heroic, action-packed, exciting, visceral and dangerous encounters that'll make you pee your pants." (Source: Wikipedia)

1.) World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994.[4] World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraft release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.

The first expansion set of the game, The Burning Crusade, was released on January 16, 2007. The second expansion set, Wrath of the Lich King, was released on November 13, 2008. The third expansion set, Cataclysm, was released on December 7, 2010. The fourth expansion set, Mists of Pandaria, was announced at BlizzCon 2011 by Chris Metzen on October 21, 2011, and released on September 25, 2012.

With over 7 million subscribers as of July 2013, World of Warcraft is currently the world's most-subscribed MMORPG, and holds the Guinness World Record for the most popular MMORPG by subscribers.

Starting a character or play session

As with other MMORPGs, players control a character avatar within a game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players. Also similar to other MMORPGs, World of Warcraft requires the player to pay for a subscription, either by buying prepaid game cards for a selected amount of playing time, or by using a credit or debit card to pay on a regular basis.

To enter the game, the player must select a server, referred to in-game as a realm. Each realm acts as an individual copy of the game world, and falls into one of four categories. Available realms types are:

    Normal – a Player Versus Environment (PvE) realm where the gameplay is more focused on defeating monsters and completing quests, player-versus-player fights must be consensual, and any roleplay is optional.
    PvP – an environment where, in addition to defeating monsters and completing quests, open player-versus-player combat is the norm, and a player can be attacked by an opposing faction's player at any time.
    RP – a variant of PvE, where players roleplay in-character.
    RP-PvP – roleplay-PvP – a variant of PvP, where players are in-character and cross-faction combat is assumed.

Realms are also categorized by language, with in-game support in the language available.

Players can make new characters on all realms within the region, and it is also possible to move already established characters between realms for a fee.

To create a new character, in keeping with the storyline of previous Warcraft games, players must choose between the opposing factions of the Alliance or the Horde. Characters from the opposing factions can perform rudimentary communication (most often just "emotes"), but only members of the same faction can speak, mail, group, and join guilds. The player selects the new character's race, such as orcs or trolls for the Horde, or humans or dwarves for the Alliance. Players must select the class for the character, with choices such as mages, warriors, and priests available. Most classes are limited to particular races.
Ongoing gameplay

As characters become more developed, they gain various talents and skills, requiring the player to further define the abilities of that character. Characters can choose from a variety of professions, such as tailoring, blacksmithing, or mining. Characters can learn four secondary skills: archeology, cooking, fishing, and first-aid. Characters may form and join guilds, allowing characters within the guild access to the guild's chat channel, the guild name and optionally allowing other features, including a guild tabard, guild bank, and dues.

Much of World of Warcraft play involves the completion of quests. These quests, also called "tasks" or "missions", are usually available from NPCs. Quests usually reward the player with some combination of experience points, items, and in-game money. Quests allow characters to gain access to new skills and abilities, and explore new areas. It is through quests that much of the game's story is told, both through the quest's text and through scripted NPC actions. Quests are linked by a common theme, with each consecutive quest triggered by the completion of the previous, forming a quest chain. Quests commonly involve killing a number of creatures, gathering a certain number of resources, finding a difficult to locate object, speaking to various NPCs, visiting specific locations, interacting with objects in the world, or delivering an item from one place to another.

While a character can be played on its own, players can group with others to tackle more challenging content. Most end-game challenges are designed in a way that they can only be overcome while in a group. In this way, character classes are used in specific roles within a group. World of Warcraft uses a "rested bonus" system, increasing the rate that a character can gain experience points after the player has spent time away from the game. When a character dies, it becomes a ghost—or wisp for Night Elf characters—at a nearby graveyard. Characters can be resurrected by other characters that have the ability, or can self-resurrect by moving from the graveyard to the place where they died. If a character is past level ten and they resurrect at a graveyard, the items equipped by the character degrade, requiring in-game money and a specialist NPC to repair them. Items that have degraded heavily become unusable until they are repaired. If the location of the character's body is unreachable, they can use a special "spirit healer" NPC to resurrect at the graveyard. When the spirit healer revives a character, items equipped by the character at that time are further degraded, and the character is significantly weakened by what is in-game called "resurrection sickness" for up to ten minutes, depending on the character's level. This "resurrection sickness" does not occur and item degradation is less severe if the character revives by locating its body, or is resurrected by another player through special items or spells.

World of Warcraft contains a variety of mechanisms for player versus player (PvP) play. Players on player versus environment (PvE) servers can opt to "flag" themselves, making themselves attackable to players of the opposite faction. Depending on the mode of the realm, PvP combat between members of opposing factions is possible at almost any time or location in the game world—the only exception being the starting zones, where the PvP "flag" must be enabled by the player wishing to fight against players of the opposite faction. PvE (called normal or RP) servers, by contrast, allow a player to choose whether or not to engage in combat against other players. On both server types, there are special areas of the world where free-for-all combat is permitted. Battlegrounds, for example, are similar to dungeons: only a set number of characters can enter a single battleground, but additional copies of the battleground can be made to accommodate additional players. Each battleground has a set objective, such as capturing a flag or defeating an opposing general, that must be completed to win the battleground. Competing in battlegrounds rewards the character with tokens and honor points that can be used to buy armor, weapons, and other general items that can aid a player in many areas of the game. Winners get more honor and tokens than losers. However, players also earn honor when they or nearby teammates kill players in a battleground.
Setting

World of Warcraft is set in the same universe as the Warcraft series of real-time strategy games, and has a similar art direction. World of Warcraft contains elements from fantasy, steampunk, and science fiction: such as gryphons, dragons, and elves; steam-powered automata; zombies, werewolves, and other horror monsters; as well as time travel, spaceships, and alien worlds.

World of Warcraft takes place in a 3D representation of the Warcraft universe that players can interact with through their characters. The game world initially consisted of the two continents in Azeroth: Kalimdor and the Eastern Kingdoms. Three separate expansions later added to the game's playable area the realm of Outland and the continents of Northrend and Pandaria. As a player explores new locations, different routes and means of transportion become available. Players can access "flight masters" in newly discovered locations to fly to previously discovered locations in other parts of the world. Players can also use boats, zeppelins, or portals to move from one continent to another. Although the game world remains relatively similar from day to day, seasonal events reflecting real world events, such as Halloween, Christmas, Children's Week, Easter, and Midsummer have been represented in the game world. Locations also have variable weather including, among other things, rain, snow, and dust storms.

A number of facilities are available for characters while in towns and cities. In each major city, characters can access a bank to deposit items, such as treasure or crafted items. Each character has access to personal bank storage with the option to purchase additional storage space using in-game gold. Additionally, guild banks are available for use by members of a guild with restrictions being set by the guild leader. Auction houses are available for players to buy and sell items to others in a similar way to online auction sites such as eBay. Players can use mailboxes, which can be found in almost every town. Mailboxes are used to collect items won at auction, and to send messages, items, and in-game money to other characters.

Some of the challenges in World of Warcraft require players to group together to complete them. These usually take place in dungeons—also known as "instances"—that a group of characters can enter together. The term "instance" comes from each group or party having a separate copy, or instance, of the dungeon, complete with their own enemies to defeat and their own treasure or rewards. This allows a group to explore areas and complete quests without others interfering. Dungeons are spread over the game world and are designed for characters of varying progression. A typical dungeon will allow up to five characters to enter as part of a group. Some dungeons require more players to group together and form a "raid" of up to forty players to face some of the most difficult challenges. As well as dungeon-based raid challenges, several creatures exist in the normal game environment that are designed for raids to attack.
Subscription

World of Warcraft requires a subscription fee to be paid to allow continued play, with options to pay in one month, three month, or six month blocks, although timecards of varying length are available both online and from traditional retailers. Expansion packs are available online, and are also available from traditional retailers. As the game client is the same regardless of the version of World of Warcraft the user owns, the option to purchase expansions online was added as it allowed for a quick upgrade. World of Warcraft is available as a free Starter Edition, which is free to play for an unlimited amount of time. Starter Edition characters are unable to gain experience after reaching level 20, and there are other restrictions in effect for Starter Edition accounts, including the inability to trade, use public chat channels, join guilds, or amass more than ten gold.
Parental controls

The company offers parental controls that allow various limits to be set on playing time. It is possible to set a daily limit, a weekly limit, or to specify an allowed playing schedule. In order to control these settings, it is necessary to log in with different credentials than are used just to enter the game. It is also possible to receive statistics on the time spent playing. Apart from controlling children, adults sometimes use parental controls on themselves. The company supports this kind of protection as otherwise the potential players or their supervisors may choose to uninstall or block the game permanently.

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